Game Mechanics Overview
Game Mechanics are the underlying systems that power your farming experience in Grow a Garden. From plant growth and overgrowth systems to advanced features like favoriting, stealing, and plot expansions, these mechanics work together to create a rich and engaging gameplay experience.
Core Systems
Lucky plants, favoriting, and overgrowth mechanics
Economy
Price formulas and harvest reward systems
Social
Stealing, gifting, and liking systems
Advanced
Plot expansions and automation features
Core Game Systems
Lucky Plant
Certain pets can automatically replant fruits when harvested
- Currently only Moon Cat, Deer, Spotted Deer and Petal Bee have this ability
- Allows plants to be harvested multiple times within a single growth cycle
- Chance-based mechanic that provides additional harvests
Favoriting System
Mark fruits as favorites to prevent accidental selling
- Heart icon appears in bottom-right corner of favorited items
- Prevents accidental selling at the Selling Stand
- Heart icon appears on the plant when favorited
Overgrowth System
Plants and fruits can experience overgrowth, affecting yield and value

- Occurs randomly during growth stage
- Can be increased by Sprinklers
- Extends growth time but increases value
Price Formula
Complex formula determining fruit prices based on multiple factors
- Total Price = (Mass / Base Mass)² × Base Price × Growth Mutation × (1 + ΣMutations - Number of Mutations)
- Mass: Weight in kilograms
- Base Mass: Unique constant for each crop
Lucky Harvest
Chance to receive bonus rewards when harvesting
- Seed Rewards: Small chance to receive seeds when harvesting
- Chance increased by Snail pets
- Fruit Duplication: Available through Ant or Giant Ant pets
Stealing System
Players can steal crops from other gardens using Robux or pets
- Costs 37 Robux to steal crops manually
- Raccoon can steal crops for free
- Raccoon duplicates fruit - original owner keeps their crop
Gifting System
Send harvested crops or pets to other players
- Share resources with friends and community
- Build relationships through generosity
- Support new players with starter resources
Grow All System
Instantly skip growth stage for all crops in garden

- Costs 375 Robux
- Instantly grows all crops and fruits
- Located at sign by front of plot
Plot Expansions
Expand garden plot size for more growing space

- Side Expansions: 250M Sheckles each, +8 studs per side
- First Rear Expansion: 500M Sheckles, +1 row (24hr wait)
- Second Rear Expansion: 1B Sheckles, +half row (72hr wait)
Liking System
Appreciate other players gardens with likes
- Free to give likes
- No gameplay benefits
- Tallied and displayed on garden like sign
Economy & Pricing
Price Formula
Formula Components:
- Mass: Weight in kilograms
- Base Mass: Unique constant for each crop
- Base Price: Lowest possible price
Growth Mutations:
- None×1
- Golden×20
- Rainbow×50
Codes & Updates
Redeem Codes
Codes can be found in the Settings menu. Look for codes on the Developer's Social Media accounts.
Available Codes
No available codes as of 6/12/2025